Update – first playthrought

I started to play the first  playthroughs on my own to the point where I’m at  for creating the game further.

It is hard to find a good ballans of the enemies and the lvl you have with your charracter. Also the stas and prices of weapons are a pain to ballans. But I will tweak it here and there to optimize the gameplay.

Also it is nice to see all the pieces fits together like a big puzzle. The world of #crypchania is getting shape.

Update 15-10-2018

Added a new function to the game in the way of some light…
With a flashlight used on batteries, which also gave me the idea of needing batteries for use of other devices like scotties beam (which prevents some brute forcing of the code lol). The lightning is pretty resource heavy and not really suitable for the webGL so I skip it for now but ready when needed for the windows, mac and linux versions of the game later this year. The main story however is almost complete about 70% and 30% needs to be written and figured out on the way. It is a whooping 8 to 10 hours long gameplay with a rush play trough skipping every side quest and taking the right path and choices. Which comes to the next thing is walk-trough that I’m working on  with all ins and outs of #crypchania, character history, blockchain purchases etc.

Server side update

Another update on the server side. TokenExpiresIn: 2h,

This allows a logged in user to have his token for the socket connection  2 Hours active before ithe token expires. This way hopefully a logged in user will log out before the 2 hours. This is changed so that the user gets a new token every 2 hours or with every new login. This is just for security measurements to allow a secure connection between the node js server (blockchain and webserver).

 

New title screen

The new title screen shows an underwater scene where the players walks slowly and breath bubbles. The large shadow is that of a whale and there is also a mermaid besided the large quantity of fish.

 

 

 

Update – New item identification

Now you can see when a Item is new in the list with a small identification tag before the item. It is gone as soon as you hover over the item (you don’t need to use it). This way I hope players can keep a better track about the items they received, as #Crypchania got almost over 1000 items, weapons and armor to find, it is easy to loose track of all those goodies.

-Also I have completed the whole bikini finding quest, where you need to find at least 12 bikini’s around #Crypchania. You could start by the Mountain town – Taylor shop.  On the left is Mikey, he is a perv… I mean a shy boy, that likes to spy on girls.

Update – creating sprites

Most villages and towns are ready to be filled with npc’s (non playable charracters) or as I sometimes call them by mistake: Sprites. Where npcs are the sprites that gives you the info, items and quests. A sprite is a visual object in the map: like a tree, a rock and also a npc. That is sometimes pretty confusing because not every three or rock is a sprite.. huh what?

So the villages or towns that I have created for #crypchania getting occupied little by little by those npcs and there is also the bottle neck of the creativity of my own… how much npc’s could I create and giving them all their own identitie. This is what got me thinking: if all of them comes from one mind are they not all the same at the end. So I started analizing their behavior and the choise of words and quests they give…

And yes, they are all the same at some point. How hard I tried giving them behaviour and word choises of their own, it failed.

How to fix this? By observing others and there behaviour and creating npc of those who are observed. That will be a  very time consuming side project (quest) for a “one programmers show” like #crypchania.

I came up with the idea for just asking random people from social media if they are alright if I could create a sprite out of them to be walking arround in a village, castle or town. And just using some of the same content they have posted to create a npc with charrateristicks of their own where they could giving out some quests, stories or information to the player.

And thus here comes to power of google forms (link below). Where you can fill out the form and we create a charracter that fits the discription you provided about yourself.

Also if you want to become a charracter inside #crypchania give me a call, or rather a pm on facebook with some lines you want to say, a picture of your face and clothin and if you have a nice idea for a side quest I’m all ears.

But filling out the google forms will do for the moment.

Have fun:

https://goo.gl/forms/DcySyORfA4Jc0ihL2